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Totk dynamic fps problems


Totk dynamic fps problems. I have question about fps mods for totk, I played with 60fps mod and sometimes when I drops bellow 50 the game slowed down now I tried 30fps with 200 limit speed % at it runs at 60fps no speed up no slow mo so I’m confused I haven’t seen anyone to talk about it? Use the 1. Please cap FPS to your FPS target. Game version is 1. 0 game update. I can't run totk at 4k using the dynamic fps mods. Fps++ is way smoother for me. Allows for up to 480 FPS dynamically adjusted for menus AND the main game. Known issues: (fixed in 1. 0 Reply reply i've been trying to get at least stable 30 fps but it works from 8 to 28 fps and i can't play with it pc specs: windows 10 pro x2 intel xeon e5-2699 v3 rtx 3080 ti 64 gb vram a lot of youtube videos and mods didn't work, so i ask for help totk optimiser and this post didn't help For large uploads, we recommend using the API. gears not turning), or might operate too fast (light illuminating puzzles) - Turakamik and Soryotanog shrines are known to be affected. Downloads; Tags; Branches; Name Size Uploaded by Downloads Date; Download repository Jul 13, 2023 · A new version of The Legend of Zelda: Tears of the Kingdom popular Dynamic FPS mod is now available for download, introducing a big change that is set to improve the game's visuals further. 1 GitHub mod collection. I've got DFPS 1-0 1. Allows the game to cap FPS depending on different circumstances. exe to Cemu. handheald, G-sync, V-sync, 1080p, 4k I even tried setting my FPS limiter to 60 on the N-control panel, any one experienced this and found a solution? Conviértete en miembro de este canal para disfrutar de ventajas:https://www. Do not mix with Cutscene Fix; Do not mix with DynamicFPS++; Do not mix with DynamicFPS++30; Make sure to reenable the relevant lines in the 60 fps pchtxt file if you are using this with static 60 fps I usually get around 50 fps. Shadows: Modes are: 256x256, 512x512, and 1024x1024 resolution. 2 fps mod" and the GitHub link was the third one down. It bet me a lot of fps in open wide area. When asking a question or stating a problem, please add as much detail as possible. Using the arm ability or fuse ability incurs a frame drop on activation, explosions do the same thing, being in trees causes the triple buffer to drop to 20, and looking over large landscapes causes the resolution to scale down, rather noticeably (I should point out I don't know if docked mode I didn't change much. With a 40 FPS mod installed I am still getting a very solid 40 FPS. 5 beta 3 and doesn't work with 1. 2 until static mods are updated you can just increase Yuzu "Limit Speed Percent" option to get 60FPS, haven't had any issues with that method myself - can be accessed in the main Yuzu settings page (may also require using "mailbox" vsync option in Yuzu graphics Aug 3, 2024 · Same (erista switch) 1. The 1. ini file to 165fps (I know that the fps can’t reach that but I just want the fps to go higher than 60fps). Oct 26, 2017 Get an Ally. If you can't get 30 fps, try Handheld mode. 2 and downloaded the correct folder for this version That wouldn't be dynamic. Iscriviti per aiutare la crescita del canale. Hey all, quick question that some of you might have dealt with. Dynamic FPS cap. It can sometimes reach higher, but most of the time in open area, the fps is just under 60fps. Can be changed in TOTKOptimizer. Dec 17, 2023 · Hi, i hope someone can give a helping hand. The difference is significant for me. I upgraded from RX 560 to 1660 super. Dynamic FPS allows you to run the game at any target framerate, without the game running in slow-motion, or hyper-speed. 4ghz (turbo on), g. 5. 2 dynamic fps and 60 fps static The issue isn't major, but whenever I open the quick swap menu for weapons or the rune wheel, the game in the background goes black. Currently on Yuzu EA 3714 but have had the issue ever since 3709 at least. Aug 28, 2023 · The real challenge is to locate what you're looking for, between 7 billion addresses. comThe Legend of Zelda: Tears of the Kingdom technical review and fps frame rate Dynamic fps doesn't mean inconsistent fps. FPS Locker wait sync setting at semi (if turned all the way off you get tearing on the screen, very visible when switching tabs in menus) 3. Use the non-static to include the dynamic fps patches. It's worth noting that even most of the tutorials you're following can't maintain a stable 60 FPS. Downloads; Tags; Branches; Name Size Uploaded by Downloads Date; Download repository May 1, 2023 · VisualFixes_ShadowResolution_totk VisualFixes_DisableQualityReduction_totk VisualFixes_DisableDynamicResolution_totk VisualFixes_AnisotropicFix_totk TOTKYuzuFix NormalFoodFirst no-bludmoon-scene CutsceneFix_stable_totk The only problem that exists in the game is the incorrectly displayed air islands. Dynamic FPS 60fps+ dynamic fps 1. Fixes Menu and Map speeds. CPU 5600x, GPU 3070, no other FPS or physics related mods installed. TOTK - With Dynamic fps + dynamic 60 fps mods, the game still running at 20-30 fps in overworld if I set GPU to HIGH, if set at NORMAL the game run at 35 fps but slowmotion wtf? Thanks comments sorted by Best Top New Controversial Q&A Add a Comment May 13, 2023 · The quick release of the Dynamic FPS mod for The Legend of Zelda: Tears of the Kingdom is mighty impressive, considering the game has only been out for a day, so it will be very interesting to see Jun 4, 2023 · When enabled FPS - DynamicFPS++ - Includes 60fps and DynamicFPS does not allow TOTK to launch, I tested by manually disabling every mod and re launching the game. Triple May 16, 2023 · This Zelda TotK Dynamic FPS Mod Ryujinx & Yuzu Guide will help you get better framerates if you play the new Zelda Tears of the Kingdom on your PC using emulators. Restart game, enable Dynamic FPS cheat if you use cheat version. Some experts do claim that the human eye can see above 60fps. I have the same CPU playing on latest Yuzu EA, 2x resolution with DynamicFPS++ mod and I'm on 60fps most of the time with some slight drops occasionally that don't really feel important. fps, allows you to set custom FPS target in real time. May 17, 2023 · I got locked 60fps with TOTK using the guides here, but it might as well have been 45-60. Using Yuzu 1680 with Dynamic FPS 1. They're kind of contrasting. Have you ever felt a game was faster or slower depending on its fps ? Like you can't play the game at higher than let's say 60fps otherwise ingame physics goes bonk ? Well this fixes that issue. No matter what settings I change dock. 2 but it supports 1. With it you can play at whatever fps you want and things won't slow down or go fast. 5 beta 3 60 FPS mod, plus 1920x1080 resolution mod. Now it's stable Did some research on that. com/channel/UCfNO1kQ0TKB5loYrh6JO8Kg/joinCanal de Twitch https://www. It looks and feels very similar to BOTW, yes. 4a) (Physics) - railcar in Tarrey Town won't move properly at higher FPS, seems this was caused by our 1. ATTENZIONELe mod Dynamic e Cutscenes sono in versione beta, quindi non ancora ottimizzate al meglio. I followed the config guide to the letter but TOTK still runs with a lot of stutter and Framerate slowdowns on my machine, is that normal? To set it up make sure to extract all the folders included in the ZIP into your games mod directory (in Yuzu: right click game in game list -> Open Mod Data Location), also make sure to disable any older dynamic FPS / resolution mods. For large uploads, we recommend using the API. Disabling the new one and using the old one, fixed this issue that was causing the game to significantly speed up along with your frame rate. 5 I've got the Dualsense mod working, so i know they should work, but nothing. Disable Wifi to improve performance. exe (the yuzu folder to Cemu as well) to benefit from your HDR TV/Monitor, works pretty well. Basically title, idk why but with dynamic fps the enemy weapon attacks have no sounds for no reason, does anybody know anything about this? edit: it's only when i play the game at more than 30 fps comment sorted by Best Top New Controversial Q&A Add a Comment I have an RTX 3080 GPU and an AMD 5900X CPU, but I can only get ~40 FPS with the 60 FPS mod at 2x resolution (handheld mode, vsync on). Known issues: (fixed in 1. However this is switch emulation that we are talking about, even on switch the game is not able to maintain 30 fps stable so I think it will be a while until it can reach the optimal state like cemu did with botw. It's just a matter of preference. May 27, 2023 · A new version of the excellent The Legend of Zelda: Tears of the Kingdom Dynamic FPS mod is now available for download, introducing significant improvements that further improve emulation. Does anyone know a fix or a different file that makes the game have a cap of 60 fps and not a lock? Edit: I got it working! Thank you for the help. 2 on latest EA Yuzu on ROG Ally. The game physics still rendered a climbing step as a rung. Auto HDR for Windows 11 - Rename Yuzu. I think the issue is platform/version independent because the other user in the cross-posted thread reported the same issue on Ryujinx. 0 update, dynamic fps 60 Use a resolution that best for your hardware I believe the emulation pulls CPU over GPU since my setup can only pull 45-60 at 4k Reply reply Was solved by using the TotK dynamic FPS mod!. shadow, let's you set shadow resolution 1 - 8; resolution, let's you change resolution in real time. May 1, 2023 · In this update, I have updated the collection of mods to be compatible with game version 1. May 17, 2023 · For FPS lock (Dynamic FPS mod) - Yuzu speed limit 50% - 30 fps 75% - 45 FPS (NOTE) 45 fps doesn't work with cutscene mod. 1 either. Jokes aside it's not going to get much better than that. Yeah I was thinking of mentioning that in the post, if you used the beta4b which saved them into album_hq it should be fine to just copy the files from there into album folder, and use the standalone camera-fix mod so that game can load in those HQ-modded images. To set it up make sure to extract all the folders included in the ZIP into your games mod directory (in Yuzu: right click game in game list -> Open Mod Data Location), make sure to disable any older dynamic FPS mods. In "Use with DynamicFPS - v1. Link al fil Why do you have both 30 and 60fps mods at the same time? It may introduce some problems. its very stable so most of the time is spent in with it either smooth or a little laggy. 0. fov, allows you to change FOV in real time. I see no issue with the order of mods. 2 release (stutter improvements, animation jitter & camera sensitivity fixes) See title. May 1, 2023 · Known Bugs: With the 60fps_static, the background blur effect in the weapon switch UI and other similar effects appear completely black. Ladder-climbing animation might become misaligned at increased FPS, causing Link to fall once reaching the top (spam jump button to get around it) - might only be an issue when playing with limiter disabled. net/download/37996/Twitch Support - https Got everything setup using latest Ryujinx, latest TOTK patch on M3 Max. Member. Without it, gameplay will slowdown when FPS drops. Ryujinx is a Nintendo Switch Emulator programmed in C#, unlike most emulators that are created with C++ or C. Actually the videos you mention don't give you a basic + detailed idea of how the procedure works + how to set everything up (extract the ExeFS main, import the plugin for Ghidra etc etc) and be ready to use Ghidra. 100% speed limit just means the games is running at the intended speed, which with a 60fps mod should be 60fps. I’m using Legion slim 5 with R7 7840H and RTX 4060. Reply reply More replies Jared_pop21 Jun 5, 2023 · A new version of the excellent The Legend of Zelda: Tears of the Kingdom Dynamic FPS mod is now available for download, introducing further improvements for an improved experience. At 60fps, it's far away from perfect. May 19, 2023 · Open up the Change Settings menu and disable Auto-Connect. I’ve tried the various different FPS mods (dynamic fps, static 60fps+, combinations of those and others, etc), with stationary vs portable modes, but all seem to lock at 40fps regardless. Technically yes it should perform 60 fps stable if your hardware is capable of handling 60 fps stable. Scales the game to run at the correct speed no matter your framerate. Triple Dynamic FPS cap. 4 with dynamic 60 fps and is working fine, I don't use many mods just the mentioned and black screen weapon fix, I'm on game version 1. TOTK FREECAM WITH 480 FPS++ CAP, INTERNAL RES, FOG REDUCTION, KEYFRAMES, SEQUENCER, WEATHER CONTROL, TIME CONTROL, TIME SPEED, FOVS, CAMERA SPEED, HIDE UI, AUTOHIDE UI, MENU & MOVIE A The Legend of Zelda: Tears of the Kingdom (TOTK) Mod in the Visual Overhaul category, submitted by MaxLastBreath At 60fps, Link climbed a little bit shorter than one rung (maybe a fist shorter?), but not shorter than Dynamic FPS v1. It was better than playing on the switch considering all the visual upgrades and I'll take the higher frame rate, but it's not perfect on any hardware as far as I know. Install newest SaltyNX, Tesla (nx-ovlloader + Tesla Menu), FPSLocker, NX-FPS + add Dynamic FPS cheat/patch. 4 button fix, oops you can limit FPS to 30 to let it move, should be fixed in next release. In dynamic fps 60fps mod, I changed the . Aug 21, 2024 · The Legend of Zelda: Tears of the Kingdom - Graphic mod plugin Works with all versions of the american release (it could break if Nintendo decides to make a groundbreaking change :P) Mod created by @ecl0674 Option 1) 900p dynamic [0100F2C0115B6000_900p_DynRes]: 900p dynamic resolution (docked) I’ve tried installing various 30 and 60 fps along with dynamic packs and no luck with interchanging settings or anything like that, I’m running 1. (E: oops, zip is still named TotK_1. 4. May 17, 2023 · 60FPS/Patches/Update/DynamicFPS Zelda TOTK FULLY INSTALL + FIX TUTORIAL on Yuzu AND Ryujinx! [2023]In This video we're installing the new game Zelda: Tears 36 votes, 32 comments. 5 Beta 3, Which Quality Reduction Graphics mods should be used? I am loving the performance boost with Dynamic FPS, however, even with 5120x2880 (textures?), the image isn't very clear/sharp. 2 and on a 1060 ti w a ryzen 5 3600 and with so I expected some lag and was able to play for abt 20 minutes before experiencing this but once I got through the sky Island it started doing this every time a map or inventory was opened ect . But it does not cause the ladder climbing issue like Dynamic FPS v1. 5 (required) DFPS 2-3 60fps (Optional) and DFP 3-2 3840x2160 (optional) May 17, 2023 · TOTK emulation got great surprisingly fast. Notes: By itself dFPS doesn't change the default framerate/vsync cap of the game, it's best used with a static 60FPS mod. But even if it was not the case, higher frame rate can still give a better and more fluid experience by reducing motion blur for example, and overall increase fluidity in gameplay specially in fast paces action, I have tried this myself and there actually is a bit of a difference in the game I tried it in. Using recommended setting. Very stuttery and lots of frame pacing issues. Very noticeable. Note that there seems to be a separate mod which fixes this by modifying some game files. 2. 5 1080p reswiped caches and storage and restarted system Is there a way that the dynamic fps mod can cap the fps at whatever the mod your pairing it with is? Sometimes in smaller shrines, especially the ones where its just a chest and the orb, the fps will rocket up to the high 90s and link in turn will glitch out and get launched into the stratosphere. This mod is mostly just a rerelease of previously known FPS++ mod or DynamicFPS++ mod. Run game, don't enable dynamic FPS cheat yet if you use cheat version, in FPSLocker set game to 60 FPS, turn off in advanced settings Window Sync Wait, save settings. like I said, if the game is stuck at 30 with Vsync and framerate limit enabled, then the mod isn't working. 5 (test version, cutscene fix + ultrahand fix + deltatime changes, v1. May 1, 2023 · VisualFixes_ShadowResolution_totk VisualFixes_DisableQualityReduction_totk VisualFixes_DisableDynamicResolution_totk VisualFixes_AnisotropicFix_totk TOTKYuzuFix NormalFoodFirst no-bludmoon-scene CutsceneFix_stable_totk The only problem that exists in the game is the incorrectly displayed air islands. 4 (Main)", the "main" is part of the mod to be used. With dynamic, the game speed isn't tied to the framerate, so whether the game's running at 30 or at 60 your game still runs at full speed (you could even increase the "speed" in the emulator, which just ends up raising the framerate cap beyond since the dynamic FPS mod will ensure the game speed is consistent) im getting around 55-60 fps when smooth, 40-50 when a little laggy, 30-40 with stutters, and with heavy lag lowest ive seen is 28. TOTK 1. Note that there are now static and non-static mods. skill ddr5 6400 cl32 xmp on (gear 2), yuzu v1503, dynamic FPS v1. 41 - NEW-Cutscene-Fix - 60 fps ONLY-[Reshade]-Graphics - Anisotropic Filtering Fix - Set AF to 16 in Yuzu advanced graphics-Graphics May 1, 2023 · Just a quick update to include ChuckFeedAndSeed's dynamic FPS patch. savesequence, saves sequence data in May 1, 2023 · ***quick update enabling a framerate toggle via msi/rivatuner to cap it at 30 fps also makes the cog function and if you toggle back and forth it would start and stop spinning, so this is a simpler solution meanwhile and it's similar to how in earlier versions we would have to do this method for when cutscenes hadn't been fixed yet*** Changes in v1. gamespeed, allows you to change the game speed, 30. I am not including it here since it provides game files. 3 beta2 TOTK Mod-Manager First world problems. You will get double the fps, There are no ghosting or input delay. Known issues: Certain parts of shrines might fail to operate at higher FPS (eg. I am running TOTK 1. 2. added 1. I've installed totk with 1. At the end of the day, there are performance issues. 5, vulkan. By default, this is enabled. If u just need increase the fps, without concern in visual, Change to handled mode, if u think fps increase still not enough then Make resolution below to 0,7 (and use fsr to make graph not like roasted potatto) Finally 3. 10850k, 32gb @3200mhz, evga rtx 3090. May 17, 2023 · How to get 3D VR working on yuzu EmulationEra Discord Community Zelda TOTK Dynamic FPS v1. Using static 60fps with Dynamic FPS 1. Dynamic FPS patch (which includes cutscene fix, but disables cheats) 2. (This smoothens out stuff) Nov 24, 2023 · The app says is fully compatible with v1. twit Hi! Running TOTK 1. I had an older version from a few days ago called "60fps". Oct 23, 2023 · Release V1. But since the fps patch makes me go to 60, so it slows the game down. Only one mod should be selected. Used in conjunction with Dynamic FPS from Essential mods. Always Use the latest lossless scaling build. 4 button fix, oops… you can limit FPS to 30 to let it move, should be fixed in next release. Aug 21, 2024 · 1. How to do this: DL the mod, go into yuzu and right click TOTK, click “open Mod Data Location” and extract the dynamic fps mod to the mod directory. First use software like totk optimizer to get stable 30-40fps(use dynamic fps mod) Then use Lossless scaling frame gen. hideui, hides UI. If you would like to disable it, you can do so by editing the make file, or by writing DYNAMIC_TIMESTEP=0 after the make command. Jul 24, 2024 · Same (erista switch) 1. 2 support to 20fps_stable_static; added 1. That's why most people use a dynamic FPS mod, which adjusts the game's speed based on the framerate. Such as: Allows for a custom FPS cap for Menus up to 120 FPS. And update your mods if they are not the latest version I just downloaded EA 3767 and running dynamic 1. 3. #zeldatearsofthekingdom #nintendoswitch #zeldatotk Visit: https://ehyooshop. The 60 FPS mod for BotW has the same slow motion problems like TotK had when. 0, will be fixed in next release :P) Compatible with all game versions. FPS up to (120/480) Ladder Climbing (no problems on botw weird) Connected a Custom Controller (For the future) Averages Delta-FPS based on 6 delta times. New issue on totk appears after installing 1. When you open the folder in the mod directory in file explorer, the next folder below that directory should be titled “exefs”. Version 1. 2 support) Trampoline objects may act erratic at increased FPS. ini; Allows for a custom FPS cap for different shrines to solve physic issues. 1 & 2 were videos linking to the same repo. added support for v1. The test scenarios are static and dynamic, Static: No interaction with dynamic objects, basically around 60fps, very stable Dynamic: For example, ground monsters and flying monsters fight, sometimes stable 60fps, sometimes suddenly dropped about 8fps, especially when interacting with flying monsters, it is easy to drop frames Addendum: Link My Dynamic FPS Patches are straight up not working. I've tried to find a compatible mod but no luck so far, latest dynamic FPS version i've found its 1. If you have a specific Keyboard/Mouse/AnyPart that is doing something strange, include the model number i. 3 I literally looked up "totk 1. 5, UI black screen fix mods, taken from 2. If it don't help, try the Dynamic FPS - 60FPS with the Dynamic FPS (main) mods instead. 1 but it is not, only runs at 30 fps max. Still it have more power than steam deck that basically zen 2 quadcore with rdna 2 small gpu that capped with 15 watt tdp. 4b3. Jul 24, 2023 · Using Chuck's Dynamic FPS 1. 1 update in yuzu. 5 main and dynamic fps 1. Acts as a Static FPS mod when set a certain FPS cap. Looking at task manager with the 60 FPS mod running struggling to hit 45 FPS, neither my CPU or my graphics card are working very hard. For v1. Native 60fps is not possible, but with lossless scaling frame gen its possible. May have made some changes to VisualFixes (I forgot). 2 support to 30fps_stable_static May 13, 2023 · About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright Prioritizes static delta time over dynamic delta time when FPS target is reached. Allows for a custom FPS cap for Movies up to 120 FPS. You can completely switch off Wifi when playing Tears of The Kingdom to improve FPS and Prioritizes static delta time over dynamic delta time when FPS target is reached. 1: Chuck's Dynamic FPS mod. I think for steamdeck, first just try to use very minimal setting, including 360p screen res and latest update of yuzu or ryujinx to get playable fps. The 60fps mod works by itself, and rendering at regular 720p pegs it at 60fps, but once i drop the 4k mod in it breaks everything. Blackscreen fix patch 4. 3 + 60fps_stable_static. Did anybody made a dynamic FPS mod, I could not find any. FPS Locker wait sync setting at semi (if turned all the way off you get tearing on the screen, very visible when switching tabs in menus) Prioritizes static delta time over dynamic delta time when FPS target is reached. TotK Dynamic FPS v1. ini Allows for a custom FPS cap for different shrines to solve physic issues. I experience next to no stutters and i generally get more consistent fps. We would like to show you a description here but the site won’t allow us. Is still can't, upgrade CPU or GPU. 0 and all firmware seems to be correct. I've installed mods dynamic 60fps, dynamic fps 1. 4a) (Physics) - railcar in Tarrey Town won’t move properly at higher FPS, seems this was caused by our 1. sys-clk overclock to max (safe) TOTK runs a stable 60fps in all menus while using the dynamic fps mod and 60fps mod, however in actual gameplay, the speed of the game seems to have been cut in half, and it runs around 40-45fps. Tendo. freecam, toggles freecam. I experience more fps drops and stutters with Dynamic + static 60 combo. This emulator aims to offer excellent compatibility and performance, a friendly interface, and consistent builds. In Gormott my fps lowered up to 15 in open field. If you have a hard drive that is making a weird noise or is failing, please include the Model Number, when you started using it and any other details This is my settings maybe it’ll help: cpu clock 5. according to msi afterburner the gpu isn't doing much. Fixes multiple physics and FPS issues. Triple The issue was being caused by the newest version of the 60 fps patch, which is labeled "60fps_totk" in my mods folder. youtube. Currently set to 30 by default. 1. Settings at start of this videohttps://www. May 17, 2023 · These are the mods I suggest in the instructions: //My suggested selected mods for Yuzu/Ryujinx for 4K 60 FPS no-cheats gameplay are://-Amiibo-Amiibo - Assorted Zelda Amiibo-Combo 60 fps v3 + DynamicFPS v1. Try switch graphic api (vulkan or opengl), most new hardware better with vulkan but in this sub alot say opengl is better too, who know Jun 16, 2023 · A new version of The Legend of Zelda: Tears of the Kingdom Dynamic FPS mod is now available for download, introducing improvements that further improve the game's experience on PC. I’m using Custom mode with everything set to max. 0, yuzu 3803, and DFPS 1. This mod was created by users like ChuckFeedAndSeed, patchanon, somerandompeople for the community to improve the FPS performance of TotK on their systems. 0f is default. Which has been abandoned by it's creator. the "framerate limiter" is actually an emulation speed limiter. Modes are: 20 FPS, 30 FPS, or 60 FPS. Check out the link Bubbleplot left Locks Movie Menus to 30 FPS (VSYNC ON ONLY FOR RYUJINX!) Menu FPS cap Menu Animation speeds. 3: allow Havok to automatically adjust physics parameters based on game speed by enabling adjustSolverSettingsBasedOnTimestep value, helping to fix FPS: The maximum framerate. not bad ill say. Get instructions. Even my Ally in 30w mode can barely maintain 30fps most the time in 720p and that's with a much stronger GPU and a slightly better CPU. e. true. The optimal gaming Jul 19, 2023 · Do not mix with Dynamic FPS; DynamicFPSv1. . May 13, 2023 · The redditor behind the dynamic fps mod has been posting hacks on the r/NewYuzuPiracy subreddit since Tears of the Kingdom leaked, and the 60 fps mod was also posted well before the official release. com/watch?v=YthtVpzR0igAll activated patches herehttps://gbatemp. qbyuh ocq xdzhwa rlp bym buupi hdsroc isls vlznhn mafz